What Is HTML5?
- New features should be based on HTML, CSS, DOM, and JavaScript.
- The need for external plugins (like Flash) needs to be reduced.
- Error handling should be easier than in previous versions.
- Scripting has to be replaced by more markup.
- HTML5 should be device-independent.
- The development process should be visible to the public.
What’s new?
- – this tag defines an article, a user comment or a post, so an independent item of content
- – the aside tag marks content aside from the page content, which for example could be a lateral sidebar
, – you won’t need to manually name IDs for headers and footers, as now you have a pre-defined tag for them - – the navigation can now be placed in the markup in between the nav tags, which will automatically make your lists act like navigation
- – this is another important new syntax, as it can define any kind of sections in your document. It works pretty much like a div which separates different sections.
- , – these two obviously mark sound or video content, which will now be easier to run by devices.
- – this new tag defines a container for interactive content (plugin) or external application
- – the canvas tag is quite exciting, as it allows drawing graphics via scripting (mostly JavaScript, but some others can be employed as well)
Things to know about HTML5
It is crucial to remember that HTML5 is built on the success of its previous version, HTML 4.01, which is undoubtedly the best version ever. In order to be better at using HTML5 you do not need to forget everything about the previous version. You are not learning a totally new language here. Keep your beloved syntaxes and keep the way you used to format your code, only remember that now you need to build upon the coding skills you already have.
In case you have absolutely no knowledge of HTML and you want to start now, I advise you to start with HTML 4.01 and only when you master it move onto HTML5. Starting with the latest version is like learning to run before learning to walk – which is impossible as far as I know. HTML 4.01 still contains the basics of HTML5, therefore in my opinion you should have strong knowledge of former HTML versions in order to be able to master HTML5.
The upside of learning HTML5 now is that the new markup language works right away. You can basically do whatever you want with it today – and it is supported in all major browsers. From video to geolocation, local storage and microdata annotations, HTML5 is something we need to start using. If you are in the design business, sticking with HTML 4.01 is a mistake, because everybody will move on while you will remain behind.
HTML5 is definitely here to stay. It is created to sustain today’s necessities and especially because it is in continuous development, it will be able to sustain the changes that will happen in the industry for quite some time. One of the reasons behind HTML5 taking so much time to develop is because the W3C had to analyze lots of factors and think of the future. They took their time and finally delivered something that can easily be labelled as a high-quality product.
Examples
In order to show you how far HTML5 actually got, I will showcase some websites and applications made with the new markup language, so you can see how much you can actually do with it.
1. Read is a HTML5 responsive theme made for WordPress. It is minimalistic, very simple to understand and use, loads faster than ever and it is not expensive at all.
2. SmartStart is another incredibly simple to use HTML5 template.
3. BIZfolio is also made with HTML5, but it is not a simple template or a WordPress theme. BIZfolio is developed so that it works with Drupal.
4. We start looking at applications by showcasing this simple Poker Blind Timer made with HTML5
5. Coolendar is a great calendar application developed with HTML5, which can be both found for computer and portable devices (Android and iOS).
6. Scribd is built with HTML5 and allows users to have easy and quick access to different files and documents other users upload.
Besides websites and applications, developers created games based only on HTML5, instead of Flash as it was before. Here are some addictive HTML5 games out there. Check it out, some of the games are really entertaining.
Where to start?
HTML5 can’t be taught in a brief introduction. There are two ways to learn it as I see it. Either grab a good HTML5 book, or go out there and actually do it. I recommend both. I myself learned HTML and CSS from the internet, but there is some valuable information that you can get through reading a book and there is some valuable information that you can only get by practising If you already have a solid understanding of HTML 4.01, it shouldn’t take more than a week or two to grab the necessary HTML5 skills from a book. And then the world is yours, you can go out there and practice.
To help you even more, I gathered a collection of good and respected books and tutorials you can start reading. I hope that by the time I will start posting tutorials, more of you will be able to code in HTML5 than in HTML 4.01. So this is where to start guys:
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